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Make gamesDaily games and the schedule

Daily games and the schedule

A new puzzle every day is what turns a game into a habit. In Schedule, choose how players get puzzles, and fill the calendar with puzzles on your own topics, a day or a month at a time.

Choose how players get puzzles

Open a game and press Schedule. Pick one of the three:

Players getGood for
PinnedThe same puzzle on every visit. Every new game starts here.A campaign, an article, a one-off quiz.
DailyA new puzzle every day, with streaks and past days.A habit that brings readers back.
RandomA different puzzle on every visit.Games pages people play many times in a row.

The choice saves at once. Players get it when you update the game.

How Daily picks each day's puzzle

  1. Your puzzle for that day, if you made one.
  2. Otherwise Playgent's daily puzzle for that day.
  3. Otherwise the game's built-in puzzle.

So a Daily game never runs out. Fill the days you care about, such as holidays and big events, and let the rest run on their own.

The calendar

On a Daily game, Schedule shows a month. Each day shows its topic, and a dot marks your own puzzles. Turn on Show answers to see each day's answer.

Click a day to:

  • Play it in the preview.
  • Edit it in the Editor.
  • Generate a new puzzle for it.
  • Reset to Playgent's, to go back to Playgent's puzzle for that day.

Past days can't be changed.

Fill days with puzzles

  1. Press Fill days

    It's above the calendar, on games whose puzzles can be written for you.

  2. Choose how many

    7 days, 14 days or 30 days, starting tomorrow and skipping days that already have your puzzle. Or Shift-click days on the calendar to choose them yourself, up to 31.

  3. Add a theme

    Optional, such as "autumn", "the World Cup" or "our spring collection".

  4. Press Generate

    The days fill in one by one. You can close the dialog and keep working: if you leave, we email you when they're done.

When it finishes, press Undo within a few seconds to take the new puzzles back. If some days failed, press Generate the rest.

You can also plan from the chat: "Plan 7 days of puzzles about autumn" shows a plan with a Generate button.

New puzzles reach players with the game's next update.

What it costs

Each generated puzzle is paid from the balance, typically a few cents for a week of puzzles. Trace and Bloom puzzles are made without AI, at no cost. Playgent's daily puzzles and built-in puzzles are free.